local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133003536
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 536001
L2_1.gadget_id = 70220035
L3_1 = {}
L3_1.x = 2288.905
L3_1.y = 247.478
L3_1.z = -1450.185
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 11.087
L3_1.y = 333.346
L3_1.z = 10.093
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 536002
L3_1.gadget_id = 70220035
L4_1 = {}
L4_1.x = 2288.91
L4_1.y = 247.483
L4_1.z = -1452.32
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 4.309
L4_1.y = 221.75
L4_1.z = 357.86
L3_1.rot = L4_1
L3_1.level = 10
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 536013
L4_1.gadget_id = 70220035
L5_1 = {}
L5_1.x = 2281.578
L5_1.y = 247.726
L5_1.z = -1455.759
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 2.613
L5_1.y = 359.698
L5_1.z = 346.809
L4_1.rot = L5_1
L4_1.level = 10
L4_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 536001
L5_1 = 536002
L6_1 = 536013
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
